Roadwarden
Maybe I wouldn't like DnD after all
Why
- A lot of effort went into making a believable world
- Compelling characters with personality and their own stories
- Simple but effective art style
Why Not
- Swamps of dialogue with nothing to break it up
- No real sense of progress after 3 hours
- Trusts the player a bit too much
Impressions
I feel bad for dropping what's clearly a quality game so early, but three hours into what's meant to be a ~12 hour experience I need to feel more invested than I do here. I'm leaving...